It’s been about 4 months since the 7DRL that House of Limen was destined for, but failed to reach in time. I’ve since continued with development. For some...
Well the 2020 7DRL challenge is over for me. House of Limen is incomplete as far as the challenge is concerned, but I’ll keep working on it. I started the gam...
We’re getting close to the end of the allotted time and it’s unlikely I’ll finish the game by then. I’ve decided for my wellbeing to slow down a little...
Today we achieved: Messages log and window Map chunking for more efficient storage and query Game-specific colour palettes and tile lookup, as well as the abili...
Today was a day of wins. Things I got working: Player input Windowing system AI World-based background colouring Positions incorporating inter-universe travel F...
The goal of today was to get the character moving. Unfortunately this meant implementing a few subsystems and cleaning up how actions work in the game. I wrote...
First day of the 7DRL is finished. I didn’t get the whole day to work, a couple of hours here and there. Nevertheless I got to think about the design so when...